You didn't really do anything except add some shapes in someone else's physics simulation. Sorry, but this is blam worthy. At least make a small game, add a goal. As it stands this is nothing but a physics simulator, brought to us by the unity programmers
Fun little game, I like the visuals, and the puzzles were pretty fun. The hardest part of the game were the controls. I had to loop around the alphabet many times. Perhaps an input box or a pop-up scrolling menu would make input more streamlined
Arrow keys + mouse are unplayable controls for most right handed people. Unless you're intending to make it so it's very hard to move and shoot at the same time, please add WASD controls. I'd like to try the game out, but the controls as it stands make it not worth trying
Very cool, I like how you give the player the option to use whatever number they want. A lot of math games feel restrictive and thus feel like a chore, this one does not. Simple and fun for a while
Fun little game, imo the hardest part of the whole game was the second checkpoint on level 16, with the alien defending the cliff. It would be nice to have another, more intense sound loop for the beginning cutscene and the boss battles. Also if you are touching a wall and a bouncy block you will stay in one place and trigger the sound and animation repeatedly.
It's alright, polished enough for release, couldn't find any bugs. I like the UI graphics, simple but pleasing to the eye. It could use some more game piece graphics though, maybe some animated jumping and running for the main character, and something for the platforms, projectiles, and center turret. The gameplay was unique and kinda fun, but not good enough to keep my attention past 20 score.
Try adding some upgrades, maybe the ability to use total score as currency, buy bigger jumps, more jumps, faster walk speed, a mid-air dash maybe, could limit the number of platforms that can be placed and the ability to upgrade that. Along with upgrades, it could use some variability, like maybe some temporary bonus collectables. Something like flight, double score, extra jumps/speed/jump height.
I give it a 3/5, not bad but not exciting. Keep going though, it has potential
Why did you upload this and Insane circle? Neither are big enough to be a good game, it seems like you're just trying to farm clicks by uploading two games that are practically identical, neither of which had much effort put into them
Pretty okay, needs some polish though. The scrolling/size of the map makes the game feel clunky right off the bat so it's kinda hard to get into. The game itself isn't bad, not too original from what I played but that can be fine. You don't seem to be able to control which units come out when, so upgrading them all feels the same. Some ability to control the units would be fun, and the map seems needlessly big, not being able to see most of the bases at once doesn't really add any fun challenge to the game, its easy to tell where the units are coming from, and having to scroll is slow and boring. The units also fall behind when you scroll and the edge scrolling is kinda jumpy, maybe that's why it feels clunky. It has potential, but needs some more work
Meh, the collision isn't great. Feels like either you're using the AABB of the rotating rectangles or you're counting the triangle as a rectangle. Either way, in a game like this, collision is everything. The gameplay is boring to be honest, helicopter came out something like 12 years ago. Other than that, the menus are fine, maybe some shading on the outline boxes would make things pop more. And its a game at least, has some unlockables. I give it a 1.5, in between "nothing too new or interesting". and "this isn't very good". The app market is teaching people that bad games make money, but this is still a flash website, and this will be rated like a flash game. Honestly 1.5 is generous. But don't give up, just spend some more time trying. Add upgrades, a shop or something maybe, some unique gameplay aspects.
So, this game is basically nothing. Theres one screen, upgrades that don't add any additional functionality or gameplay, and thats it. The gameplay is simple and boring, though arguable more fun than cookie clicker's gameplay, at least it's slightly harder to bot. I didn't very much enjoy the game, but found myself playing it. I will congratulate you on a job well done, because you seem to have distilled the essence of what people want to play into it's simplest form, I say that because this game is pretty highly rated and easy to get to from the front page for being so barebones. Your game has provided me insight into how the player's vote, thank you. Though I'm pretty much just idling until I get the badges at this point, not sure why. I'll give you a 3 because this game is "nothing too new or interesting" (2), but somehow is able to captivate the player base of newgrounds.
The mute button is finicky, I've found it really only constantly works on the credits page, and it doesn't carry over between frames.
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